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CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.
t i (processor) is the time process i spends using the CPU, and t i (execution) is the total execution time for the process; i.e. the time for CPU cycles plus I/O cycles to be carried out (executed) until completion of the process. In fact, usually, the sum of all the processor time, used by N processes, rarely exceeds a small fraction of the ...
The context switch loads the process into the processor and changes the state to "running" while the previously "running" process is stored in a "waiting" state. If a process in the "running" state needs to wait for a resource (wait for user input or file to open, for example), it is assigned the "blocked" state.
Computer processing efficiency, measured as the power needed per million instructions per second (watts per MIPS) Instructions per second (IPS) is a measure of a computer's processor speed.
In operating systems, the execution of the process can be postponed if other processes are also executing. In addition, the operating system can schedule when to perform the action that the process is commanding. For example, suppose a process commands that a computer card's voltage output be set high-low-high-low and so on at a rate of 1000 Hz.
Its CPU time "usage" is a measure of how much CPU time is not being used by other threads. In Windows 2000 and later the threads in the System Idle Process are also used to implement CPU power saving. The exact power saving scheme depends on the operating system version and on the hardware and firmware capabilities of the system in question ...
Runtime, run time, or execution time is the final phase of a computer program ' s life cycle, in which the code is being executed on the computer's central processing unit (CPU) as machine code. In other words, "runtime" is the running phase of a program.
The number of instructions per second is an approximate indicator of the likely performance of the processor. The number of instructions executed per clock is not a constant for a given processor; it depends on how the particular software being run interacts with the processor, and indeed the entire machine, particularly the memory hierarchy.