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The Elder Scrolls V: Skyrim – Hearthfire: Genre: Action role-playing; Publisher: Bethesda Softworks; Release dates: PlayStation 3: February 19, 2013; PlayStation 4: November 21, 2016; Windows: October 5, 2012; Xbox 360: September 4, 2012; Windows Xbox 360 PlayStation 3 PlayStation 4 Nintendo Switch The Elder Scrolls V: Skyrim – Dragonborn [26]
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
On June 10, 2018, Skyrim: Very Special Edition, a voice-activated text adventure game poking fun at the game's many releases, was released for Amazon Alexa devices. [68] The player character, Dragonborn, is a downloadable Mii fighter costume in the Nintendo crossover fighting game Super Smash Bros. Ultimate .
The expansion is set on the island of Solstheim, located off the north coast of Morrowind.Solstheim was a territory that once belonged to Skyrim until the High King gave the island to Morrowind to serve as a refuge for the Dunmer fleeing Morrowind after the eruption of the Red Mountain volcano.
After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.
The player character may begin the expansion quest lines in a number of ways. Town guards can be overheard discussing the return of the Dawnguard, or the player character may be approached directly by an Orcish Dawnguard member named Durak and asked to join the order to combat the growing threat of vampires within Skyrim.
The long development progress of The Forgotten City, spearheaded by lead developer and writer Nick Pearce, began from the beginning of Skyrim ' s release in 2011. Prior to this, Pearce has stated that his inspiration for creating mods came back from his experience with mods from Fallout: New Vegas, specifically New Vegas Bounties by Someguy2000.
The success of her versions of the song led to Jeremy Soule planning a concert performance of Skyrim music in which she would participate [11] [13] and ZeniMax Media (the owner of Bethesda Softworks) requesting her to compose bard songs for Elder Scrolls Online as well as a tribute song for that game.