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  2. Z-order curve - Wikipedia

    en.wikipedia.org/wiki/Z-order_curve

    The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [5] [6] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [7] or they can be used to build a pointer based quadtree.

  3. Z-order - Wikipedia

    en.wikipedia.org/wiki/Z-order

    z-index only works on elements that have a position value (e.g. position: relative;) and for many coders, this one of the first things to investigate when debugging why the z-index isn't working. [3] Like all other CSS properties, it can be set with JavaScript as well with the following syntax:

  4. Axes conventions - Wikipedia

    en.wikipedia.org/wiki/Axes_conventions

    For positive y- and z-axis, we have to face two different conventions: In case of land vehicles like cars, tanks etc., which use the ENU-system (East-North-Up) as external reference (World frame), the vehicle's (body's) positive y- or pitch axis always points to its left, and the positive z- or yaw axis always points up. World frame's origin is ...

  5. Earth-centered, Earth-fixed coordinate system - Wikipedia

    en.wikipedia.org/wiki/Earth-centered,_Earth...

    The Earth-centered, Earth-fixed coordinate system (acronym ECEF), also known as the geocentric coordinate system, is a cartesian spatial reference system that represents locations in the vicinity of the Earth (including its surface, interior, atmosphere, and surrounding outer space) as X, Y, and Z measurements from its center of mass.

  6. Cylindrical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cylindrical_coordinate_system

    The ISO standard 31-11 recommends (ρ, φ, z), where ρ is the radial coordinate, φ the azimuth, and z the height. However, the radius is also often denoted r or s , the azimuth by θ or t , and the third coordinate by h or (if the cylindrical axis is considered horizontal) x , or any context-specific letter.

  7. Position (geometry) - Wikipedia

    en.wikipedia.org/wiki/Position_(geometry)

    In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents a point P in space. Its length represents the distance in relation to an arbitrary reference origin O , and its direction represents the angular orientation with respect to given reference axes.

  8. Template:CFB Team Depth Chart - Wikipedia

    en.wikipedia.org/wiki/Template:CFB_Team_Depth_Chart

    1. From the Blank section (below), copy the template tags and parameters to your article. 2. In the template tags, set the Debug parameter to Yes.This will setup the template to display the correct player positions that are needed depending on the Offensive and Defensive schemes that are chosen (OScheme and DScheme parameters) below:

  9. Smith chart - Wikipedia

    en.wikipedia.org/wiki/Smith_chart

    Therefore, transformations P 1 to Q 1 and P 3 to Q 3 are from the Z Smith chart to the Y Smith chart and transformation Q 2 to P 2 is from the Y Smith chart to the Z Smith chart. The following table shows the steps taken to work through the remaining components and transformations, returning eventually back to the centre of the Smith chart and ...