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XInput, [6] a legacy [7] API for "next generation" controllers, was introduced in December 2005 alongside the launch of the Xbox 360.This specification provided support for Xbox 360 controllers in Windows XP SP1 and subsequent operating systems, and is described by Microsoft as being easier to program for and requiring less setup than DirectInput.
It also supports the execution of managed code on the Xbox 360. The XNA Game Studio Express RTM was made available on December 11, 2006, as a free download for Windows XP. Unlike the DirectX runtime, Managed DirectX, XNA Framework or the Xbox 360 APIs (XInput, XACT etc.) have not shipped as part of Windows. Developers are expected to ...
The Xbox 360 controller works with the PC using a driver with Windows (XP SP2 or Vista only). The case for the game disc and manual of Guitar Hero III: Legends of Rock for the PC called the controller the Guitar Hero 3 Official PC Guitar Controller.
The Xbox 360 Wireless Racing Wheel was discontinued in 2007 when the price of the wheel was dropped to $99. It no longer seemed to be supplied to stores, and Microsoft had removed mention of it from the official Xbox web site. The successor, the Microsoft Xbox 360 Wireless Speed Wheel was released on September 26, 2011. [5]
The rear of the HD DVD drive, showing extra USB ports and a dock for the Xbox 360 wireless adapter. The HD DVD player connects to the Xbox 360 using a mini USB connection. [8] All of the audio and video processing and output come from Xbox 360 itself. The unit can also function as a USB hub, with 2 ports on the rear. It also includes a clip for ...
On September 4, 2007, Microsoft released a small keyboard accessory called the Chatpad to coincide with the launch of Xbox Live Windows Live Messenger on Xbox 360. [17] It was released as part of the Xbox 360 Messenger Kit, which also includes a wired headset. This is partly due to the fact that older Xbox 360 wired headsets cannot connect to ...
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on November 2, 2006.