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The term can also refer to the condition a computer running such a workload is in, in which its processor utilization is high, perhaps at 100% usage for many seconds or minutes, and interrupts generated by peripherals may be processed slowly or be indefinitely delayed. [citation needed]
Even memory, the fastest of these, cannot supply data as fast as the CPU could process it. In an example from 2011, typical PC processors like the Intel Core 2 and the AMD Athlon 64 X2 run with a clock of several GHz , which means that one clock cycle is less than 1 nanosecond (typically about 0.3 ns to 0.5 ns on modern desktop CPUs), while ...
The first number is the total number of seconds the system has been up. The second number is how much of that time the machine has spent idle, in seconds. [16] On multi-core systems (and some Linux versions) the second number is the sum of the idle time accumulated by each CPU. [17]
Conceptually, it is similar to preemptive multitasking used in operating systems; an analogy would be that the time slice given to each active thread is one CPU cycle. For example: Cycle i + 1: an instruction from thread B is issued. Cycle i + 2: an instruction from thread C is issued.
Availability measurement is subject to some degree of interpretation. A system that has been up for 365 days in a non-leap year might have been eclipsed by a network failure that lasted for 9 hours during a peak usage period; the user community will see the system as unavailable, whereas the system administrator will claim 100% uptime.
For example, one can interpret a load average of "1.73 0.60 7.98" on a single-CPU system as: During the last minute, the system was overloaded by 73% on average (1.73 runnable processes, so that 0.73 processes had to wait for a turn for a single CPU system on average). During the last 5 minutes, the CPU was idling 40% of the time, on average.
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A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.