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Real-time strategy games usually feature armies and defense structures (AI-generated image) Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, [1] but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play.
This is an index of real-time strategy video games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
This is a comprehensive index of commercial real-time tactics games for all platforms, sorted chronologically. Information regarding date of release, developer, publisher, platform and notability is provided when available.
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This is a selected list of massively multiplayer online real-time strategy games. MMORTSs are large multi-user games that take place in perpetual online worlds with hundreds or thousands of other players.
Massively multiplayer online real-time strategy game (MMORTS) mixes the genres of real-time strategy and massively multiplayer online games, possibly in the form of web browser-based games, in which a very large number of players interact with one another within a virtual world. [1]
As work progressed on Full Spectrum Warrior, ICT developed another real-time tactical decision-making game with Quicksilver Software entitled Full Spectrum Command for the US Army's Infantry Captains Career Course, with the first-person perspective of a Company Commander. As the application was designed to play on a desktop PC (unlike the Xbox ...
Pages in category "Real-time tactics video games" The following 200 pages are in this category, out of approximately 203 total. This list may not reflect recent changes .