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  2. List of typographical symbols and punctuation marks

    en.wikipedia.org/wiki/List_of_typographical...

    Typographical symbols and punctuation marks are marks and symbols used in typography with a variety of purposes such as to help with legibility and accessibility, or to identify special cases. This list gives those most commonly encountered with Latin script. For a far more comprehensive list of symbols and signs, see List of Unicode characters.

  3. Symbol table - Wikipedia

    en.wikipedia.org/wiki/Symbol_table

    The minimum information contained in a symbol table used by a translator and intermediate representation (IR) includes the symbol's name and its location or address. For a compiler targeting a platform with a concept of relocatability, it will also contain relocatability attributes (absolute, relocatable, etc.) and needed relocation information for relocatable symbols.

  4. Symbol (programming) - Wikipedia

    en.wikipedia.org/wiki/Symbol_(programming)

    Lisp programs can generate new symbols at runtime. When Lisp reads data that contains textual represented symbols, existing symbols are referenced. If a symbol is unknown, the Lisp reader creates a new symbol. In Common Lisp, symbols have the following attributes: a name, a value, a function, a list of properties and a package. [6]

  5. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name.

  6. Cyclic redundancy check - Wikipedia

    en.wikipedia.org/wiki/Cyclic_redundancy_check

    The advantage of choosing a primitive polynomial as the generator for a CRC code is that the resulting code has maximal total block length in the sense that all 1-bit errors within that block length have different remainders (also called syndromes) and therefore, since the remainder is a linear function of the block, the code can detect all 2 ...

  7. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages , where the document represents source code , and to markup languages , where the document represents data.

  8. Standard Commands for Programmable Instruments - Wikipedia

    en.wikipedia.org/wiki/Standard_Commands_for...

    Arguments are given after the command, and are separated from the command using a space. [11] For example, the command to set the trigger mode of an instrument to "normal" may be given as "TRIGger:MODe NORMal". Here, the word "NORMal" is used as the argument to the "TRIGger:MODe" command. When multiple arguments are provided, the arguments are ...

  9. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Examples Classes Class names should be nouns in UpperCamelCase, with the first letter of every word capitalised. Use whole words – avoid acronyms and abbreviations (unless the abbreviation is much more widely used than the long form, such as URL or HTML). class Raster {} class ImageSprite {} Methods