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  2. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    Cocos Creator, which is a proprietary [12] unified game development tool for Cocos2d-X. As of August 2017, it supports JavaScript and TypeScript only and does not support neither C++ nor Lua. It was based on the free Fireball-X. [13] C++ and Lua support for creator is under alpha-stage development since April 2017. [14]

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The SDK is bundled with many Source games Source 2: C++: 2015 Lua: Yes 3D Windows, macOS, Linux, Android, iOS [11] Dota 2 (port), [12] The Lab (limited), Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2, Deadlock: Proprietary: The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's ...

  4. Stagecast Creator - Wikipedia

    en.wikipedia.org/wiki/Stagecast_Creator

    Stagecast Creator is a visual programming language intended for use in teaching programming to children. It is based on the programming by demonstration concept, where rules are created by giving examples of what actions should take place in a given situation.

  5. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    MIT/Public-domain software—Proprietary (engine/game code) Love Conquers All Games Developed using the Ren'Py engine, the game code for Analogue: A Hate Story was released on May 4, 2013 under a public-domain-equivalent license. The source code release includes the entire script of the game for context, but the script remains proprietary. [245]

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In January 2019 Jason Scott uploaded the source code of this game to the Internet Archive. [92] Battle Konchuuden: 1999 2019 PlayStation Role-playing game: Jaleco Entertainment: A zip file was found within the retail games dummy data, which included the full PlayStation source code to the game. [93] Beatmania 5th Mix: 1999 2000 PlayStation ...

  7. List of visual novel engines - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_novel_engines

    Digital Novel Markup Language (DNML) is one of the first scripting language game engines for creating visual novels, also known as interactive fiction games. DNML was developed using C++ by a Japanese programmer known by their Internet name, Karin. The initial release was in 1998.

  8. CodeMonkey (software) - Wikipedia

    en.wikipedia.org/wiki/CodeMonkey_(software)

    CodeMonkey software program in form of a game for children was developed by three software engineers from Haifa, Israel: the brothers Jonathan and Ido Schor and Yishai Pinchover. The trio set up a start-up company CodeMonkey Studios Ltd., supported by the Center for Educational Technology.

  9. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.