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Final Fantasy IX sold over 2.65 million copies in Japan by the end of 2000, making it the second-highest selling game of the year in the region. [52] Although it was a top-seller in Japan [53] and America, [54] Final Fantasy IX did not sell as many copies as VII or VIII in either Japan or the United States.
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.
Final Fantasy [a] is a fantasy anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square).The franchise centers on a series of fantasy role-playing video games.
Each character in Final Fantasy IX has a unique ability; these include summoning, black magic, white magic, blue magic, and techniques such as "Jump". The characters were designed after the creation of Final Fantasy IX ' s plot, unlike its predecessors VII and VIII , which had their protagonists created before the story. [ 2 ]
Like other members of the Final Fantasy IX cast, but unlike characters of previous Final Fantasy games, Zidane was designed after the plot for the game was written. Presented as a charming, puckish character, Zidane has an outgoing, self-confident and womanizing personality whose mixture of lechery and devil-may-care attitude helps put danger ...
Vivi Ornitier was created for the video game Final Fantasy IX.He is kind and of pure heart, yet is also obedient, quiet, indecisive, and introverted. [2] He is a Black Mage, a class of magic user who employs fire, ice, lightning, and other elements into their magic. [3]
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[93] [94] Square also began production on Final Fantasy X-2, the first direct sequel to a Final Fantasy game. [91] [95] [96] Final Fantasy X-2 was Sakaguchi's last credited project at Square, and he left the company in 2003. [97] Around this time, Square also began development on Kingdom Hearts (2002), with Nomura making his directorial debut.
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