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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    For 8-bit integers the table of quarter squares will have 2 9 −1=511 entries (one entry for the full range 0..510 of possible sums, the differences using only the first 256 entries in range 0..255) or 2 9 −1=511 entries (using for negative differences the technique of 2-complements and 9-bit masking, which avoids testing the sign of ...

  3. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    [1] [2] [3] It is a divide-and-conquer algorithm that reduces the multiplication of two n-digit numbers to three multiplications of n/2-digit numbers and, by repeating this reduction, to at most ⁡ single-digit multiplications.

  4. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  5. Basic Linear Algebra Subprograms - Wikipedia

    en.wikipedia.org/wiki/Basic_Linear_Algebra...

    BLAS functionality is categorized into three sets of routines called "levels", which correspond to both the chronological order of definition and publication, as well as the degree of the polynomial in the complexities of algorithms; Level 1 BLAS operations typically take linear time, O(n), Level 2 operations quadratic time and Level 3 operations cubic time. [19]

  6. Lattice multiplication - Wikipedia

    en.wikipedia.org/wiki/Lattice_multiplication

    As an example, consider the multiplication of 58 with 213. After writing the multiplicands on the sides, consider each cell, beginning with the top left cell. In this case, the column digit is 5 and the row digit is 2. Write their product, 10, in the cell, with the digit 1 above the diagonal and the digit 0 below the diagonal (see picture for ...

  7. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    The method for general multiplication is a method to achieve multiplications with low space complexity, i.e. as few temporary results as possible to be kept in memory. . This is achieved by noting that the final digit is completely determined by multiplying the last digit of the multiplic

  8. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    36 represented in chisanbop, where four fingers and a thumb are touching the table and the rest of the digits are raised. The three fingers on the left hand represent 10+10+10 = 30; the thumb and one finger on the right hand represent 5+1=6. Counting from 1 to 20 in Chisanbop. Each finger has a value of one, while the thumb has a value of five.

  9. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    In binary encoding each long number is multiplied by one digit (either 0 or 1), and that is much easier than in decimal, as the product by 0 or 1 is just 0 or the same number. Therefore, the multiplication of two binary numbers comes down to calculating partial products (which are 0 or the first number), shifting them left, and then adding them ...

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