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ECMAScript (/ ˈ ɛ k m ə s k r ɪ p t /; ES) [1] is a standard for scripting languages, including JavaScript, JScript, and ActionScript. It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers . [ 2 ]
An ECMAScript engine is a software platform that can run code written in ECMAScript, a programming language more commonly known as JavaScript. More formally, an ECMAScript engine is, at least in part, a "conforming implementation" of the ECMAScript programming language specified by the ECMA-262 international standard.
The primary regex crate does not allow look-around expressions. There is an Oniguruma binding called onig that does. SAP ABAP: SAP.com: Proprietary: Tcl: tcl.tk: Tcl/Tk License (BSD-style) Tcl library doubles as a regular expression library. Wolfram Language: Wolfram Research: Proprietary: usable for free on a limited scale on the Wolfram ...
Emscripten is an LLVM/Clang-based compiler that compiles C and C++ source code to WebAssembly, [4] primarily for execution in web browsers. Emscripten allows applications and libraries written in C or C++ to be compiled ahead of time and run efficiently in web browsers, typically at speeds comparable to or faster than interpreted or dynamically ...
ActionScript code is free form and thus may be created with whichever amount or style of whitespace that the author desires. The basic syntax is derived from ECMAScript . ActionScript 2.0
Babel is a free and open-source JavaScript transcompiler that is mainly used to convert ECMAScript 2015+ (ES6+) code into backwards-compatible JavaScript code that can be run by older JavaScript engines. It allows web developers to take advantage of the newest features of the language. [4]
Haxe is a high-level cross-platform programming language and compiler that can produce applications and source code for many different computing platforms from one code-base. It is free and open-source software, released under an MIT License. [2] The compiler is written in OCaml.
After the aforementioned public sparring, the ECMAScript 3.1 and ECMAScript 4 teams agreed on a compromise: the two editions would be worked on, in parallel, with coordination between the teams to ensure that ECMAScript 3.1 remains a strict subset of ECMAScript 4 in both semantics and syntax.