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For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail.
The scaling is uniform if and only if the scaling factors are equal (v x = v y = v z). If all except one of the scale factors are equal to 1, we have directional scaling. In the case where v x = v y = v z = k, the scaling is also called an enlargement or dilation by a factor k, increasing the area by a factor of k 2 and the volume by a factor ...
Image scaling can be interpreted as a form of image resampling or image reconstruction from the view of the Nyquist sampling theorem.According to the theorem, downsampling to a smaller image from a higher-resolution original can only be carried out after applying a suitable 2D anti-aliasing filter to prevent aliasing artifacts.
In computer graphics, level of detail (LOD) refers to the complexity of a 3D model representation. [1] [2] [3] LOD can be decreased as the model moves away from the viewer or according to other metrics such as object importance, viewpoint-relative speed or position.
The bicubic algorithm is frequently used for scaling images and video for display (see bitmap resampling). It preserves fine detail better than the common bilinear algorithm. However, due to the negative lobes on the kernel, it causes overshoot (haloing).
Pixel art scaling algorithms are graphical filters that attempt to enhance the appearance of hand-drawn 2D pixel art graphics. These algorithms are a form of automatic image enhancement. Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling , which have the goal of preserving the ...
Parallel rendering (or distributed rendering) is the application of parallel programming to the computational domain of computer graphics. Rendering graphics can require massive computational resources for complex scenes that arise in scientific visualization, medical visualization, CAD applications, and virtual reality.
In Windows 8, only the DPI scaling percentage is shown in the DPI changing dialog and the display of the raw DPI value has been removed. [9] In Windows 8.1 , the global setting to disable DPI virtualization (only use XP-style scaling) is removed. [ 9 ]