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  2. Significant figures - Wikipedia

    en.wikipedia.org/wiki/Significant_figures

    For example, to round 1.25 to 2 significant figures: Round half away from zero rounds up to 1.3. This is the default rounding method implied in many disciplines [citation needed] if the required rounding method is not specified. Round half to even, which rounds to the nearest even number. With this method, 1.25 is rounded down to 1.2.

  3. Three-sided football - Wikipedia

    en.wikipedia.org/wiki/Three-sided_football

    Three-sided football (often referred to as 3SF) is a variation of association football played with three teams instead of the usual two. Played on a hexagonal pitch, [1] the game can be adapted to other versions of football.

  4. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    Some programming languages (such as Java and Python) use "half up" to refer to round half away from zero rather than round half toward positive infinity. [ 4 ] [ 5 ] This method only requires checking one digit to determine rounding direction in two's complement and similar representations.

  5. List comprehension - Wikipedia

    en.wikipedia.org/wiki/List_comprehension

    Here, the list [0..] represents , x^2>3 represents the predicate, and 2*x represents the output expression.. List comprehensions give results in a defined order (unlike the members of sets); and list comprehensions may generate the members of a list in order, rather than produce the entirety of the list thus allowing, for example, the previous Haskell definition of the members of an infinite list.

  6. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  7. Numeric precision in Microsoft Excel - Wikipedia

    en.wikipedia.org/wiki/Numeric_precision_in...

    Excel maintains 15 figures in its numbers, but they are not always accurate; mathematically, the bottom line should be the same as the top line, in 'fp-math' the step '1 + 1/9000' leads to a rounding up as the first bit of the 14 bit tail '10111000110010' of the mantissa falling off the table when adding 1 is a '1', this up-rounding is not undone when subtracting the 1 again, since there is no ...

  8. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-by-chop: The base-expansion of is truncated after the ()-th digit. This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal ...

  9. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    Here we start with 0 in single precision (binary32) and repeatedly add 1 until the operation does not change the value. Since the significand for a single-precision number contains 24 bits, the first integer that is not exactly representable is 2 24 +1, and this value rounds to 2 24 in round to nearest, ties to even.