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  2. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance has been a controversial issue for many years, [1] [2] with opponents pointing to its increased complexity and ambiguity in situations such as the "diamond problem", where it may be ambiguous as to which parent class a particular feature is inherited from if more than one parent class implements said feature.

  3. Virtual inheritance - Wikipedia

    en.wikipedia.org/wiki/Virtual_inheritance

    Virtual inheritance is a C++ technique that ensures only one copy of a base class ' s member variables are inherited by grandchild derived classes. Without virtual inheritance, if two classes B and C inherit from a class A , and a class D inherits from both B and C , then D will contain two copies of A ' s member variables: one via B , and one ...

  4. C++ - Wikipedia

    en.wikipedia.org/wiki/C++_syntax

    Virtual inheritance ensures that only one instance of a base class exists in the inheritance graph, avoiding some of the ambiguity problems of multiple inheritance. Multiple inheritance is a C++ feature allowing a class to be derived from more than one base class; this allows for more elaborate inheritance relationships. For example, a "Flying ...

  5. Mixin - Wikipedia

    en.wikipedia.org/wiki/Mixin

    Mixins encourage code reuse and can be used to avoid the inheritance ambiguity that multiple inheritance can cause [5] (the "diamond problem"), or to work around lack of support for multiple inheritance in a language.

  6. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  7. Twin pattern - Wikipedia

    en.wikipedia.org/wiki/Twin_pattern

    In software engineering, the Twin pattern is a software design pattern that allows developers to model multiple inheritance in programming languages that do not support multiple inheritance. This pattern avoids many of the problems with multiple inheritance. [1]

  8. Yo-yo problem - Wikipedia

    en.wikipedia.org/wiki/Yo-yo_problem

    In software development, the yo-yo problem is an anti-pattern that occurs when a programmer has to read and understand a program whose inheritance graph is so long and complicated that the programmer has to keep flipping between many different class definitions in order to follow the control flow of the program.

  9. Talk:Virtual inheritance - Wikipedia

    en.wikipedia.org/wiki/Talk:Virtual_inheritance

    It is generally has to do with the inherited incomplete object. The effect on the ambiguity of members is an effect not the source. Moreover, it is not used to solve any problems caused by multiple inheritance. Multiple inheritance is a language feature that can be used to solve some design problems, it does not and cannot invent design problems.