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The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, [39] and the 2012 "Game Masters". BrainPipe (2008, Rich Carlson , Iikka Keränen , PC, Mac, iPhone) - Brainpipe is a 1st person game of spatial navigation, hypnotic graphics and strange, deeply ...
An art gallery in Japan created an art exhibit in 2010 titled "The Man Who Was Called the God of Games" featuring all his key Nintendo works. [30] In 1999, Bandai began releasing a series of handheld puzzle games named Gunpey as a tribute to their original creator, Yokoi.
Keita Takahashi (高橋 慶太, Takahashi Keita, born 1975) is a Japanese game developer and artist. He is best known for creating the Katamari game franchise and working as director and lead designer on Katamari Damacy as well as its sequel, We Love Katamari. The original game was a surprise hit and soon garnered a cult following.
Kazutaka Kodaka (Japanese: 小高 和剛, Hepburn: Kodaka Kazutaka, born July 8, 1978) is a Japanese video game designer, writer, and manga artist.His work is known for recurring themes of contrasting hope and despair, luck and talent, truth and lies, and mixing tragedy with dark humor, as well as using numerous plot twists.
The game is a zombie-slaying game heavily influenced by George A. Romero's 1978 movie Dawn of the Dead. [citation needed] It was released by Capcom in the U.S. on August 8, 2006. [citation needed] Inafune became acquainted with Ben Judd when he was working on Dead Rising. [26] After this, Judd would often act as a translator for Inafune in ...
Wreden started developing video games in 2009. [1] He created The Stanley Parable in 2011, as a modification for Valve Corporation's game Half-Life 2. The mod itself received attention for its approach to storytelling and use of the video game medium. [2] [3] In 2013, he remade and expanded it into a standalone title with co-developer William Pugh.
Hironobu Sakaguchi (坂口 博信, Sakaguchi Hironobu, born November 25, 1962) is a Japanese game designer, director, producer, and writer.Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004.
Yoko Taro (横尾 太郎, Yokoo Tarō, born June 6, 1970) is a Japanese video game director and scenario writer.Starting his career at the now defunct game developer Cavia, his best-known work is on the action role-playing video game series Drakengard, and its spin-offs, Nier and Nier: Automata.