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  2. Windows wait cursor - Wikipedia

    en.wikipedia.org/wiki/Windows_wait_cursor

    The Windows wait cursor, informally the Blue circle of death (known as the hourglass cursor until Windows Vista) is a throbber that indicates that an application is busy performing an operation. It can be accompanied by an arrow if the operation is being performed in the background. The wait cursor can display on programs using the Windows API.

  3. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Computer monitors marketed to competitive PC gamers can hit 360 Hz, 500 Hz, or more. [21] High frame rates make action scenes look less blurry, such as sprinting through the wilderness in an open world game, spinning rapidly to face an opponent in a first-person shooter , or keeping track of details during an intense fight in a multiplayer ...

  4. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    Windows NT-based operating systems, such as Windows 2000 and its descendants Windows XP, Windows Vista and Windows 7, set the default refresh rate to a conservative rate, usually 60 Hz. Some fullscreen applications, including many games, now allow the user to reconfigure the refresh rate before entering fullscreen mode, but most default to a ...

  5. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag contributes to the overall latency in the interface chain of the user's inputs (mouse, keyboard, etc.) to the graphics card to the monitor. Depending on the monitor, display lag times between 10-68 ms have been measured. However, the effects of the delay on the user depend on each user's own sensitivity to it.

  6. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:

  7. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    The first fully mechanical digital computer, the Z1, operated at 1 Hz (cycle per second) clock frequency and the first electromechanical general purpose computer, the Z3, operated at a frequency of about 5–10 Hz. The first electronic general purpose computer, the ENIAC, used a 100 kHz clock in its cycling unit. As each instruction took 20 ...

  8. Frequency - Wikipedia

    en.wikipedia.org/wiki/Frequency

    Frequency (symbol f), most often measured in hertz (symbol: Hz), is the number of occurrences of a repeating event per unit of time. [1] It is also occasionally referred to as temporal frequency for clarity and to distinguish it from spatial frequency.

  9. Flicker fusion threshold - Wikipedia

    en.wikipedia.org/wiki/Flicker_fusion_threshold

    Estimates for different species of bird vary from 40 Hz to 140 Hz, with higher values tending to be associated with faster-moving species. [23] Many mammals have a higher proportion of rods in their retina than humans do, and it is likely that they would also have higher flicker fusion thresholds.