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  2. Crusader Kings III - Wikipedia

    en.wikipedia.org/wiki/Crusader_Kings_III

    Game director Henrik Fåhraeus commented that development of the game commenced "about 1 year before Imperator", indicating a starting time of 2015.Describing the game engine of Crusader Kings II as cobbled and "held together with tape", he explained that the new game features an updated engine (i.e. Clausewitz Engine and Jomini toolset) with more power to run new features.

  3. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    The studio's 17th game, Imperator: Rome (released 2019), was also built using Clausewitz, but with the addition of new 64-bit software known as "Jomini" (named after 19th century Swiss general Antoine-Henri Jomini) [11] that allows for better 3D rendering and easier creation of mods.

  4. Stellaris (video game) - Wikipedia

    en.wikipedia.org/wiki/Stellaris_(video_game)

    Stellaris received "generally favorable" reviews, according to review aggregator Metacritic. [48] A number of reviews emphasized the game's approachable interface and design, along with a highly immersive and almost RPG-like early game heavily influenced by the player's species design decisions, and also the novelty of the end-game crisis events.

  5. Victoria II - Wikipedia

    en.wikipedia.org/wiki/Victoria_II

    Victoria II is a grand strategy game developed by the Swedish game company Paradox Development Studio and published by Paradox Interactive.It was announced on August 19, 2009, and released on August 13, 2010. [2]