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  2. Pyglet - Wikipedia

    en.wikipedia.org/wiki/Pyglet

    Pyglet is a library for the Python programming language that provides an object-oriented application programming interface for the creation of games and other multimedia applications. [ 1 ] [ 2 ] pyglet runs on Microsoft Windows , macOS , and Linux ; it is released under the BSD Licence . pyglet was first created by Alex Holkner.

  3. Vega and Vega-Lite visualisation grammars - Wikipedia

    en.wikipedia.org/wiki/Vega_and_Vega-Lite...

    [4] [5] Chart specifications are written in JSON and rendered in a browser or exported to either vector or bitmap images. Bindings for Vega-Lite have been written in several programming languages, such as the Python package Altair, [ 6 ] to make it easier to use.

  4. Mapnik - Wikipedia

    en.wikipedia.org/wiki/Mapnik

    Mapnik is an open-source mapping toolkit for desktop and server based map rendering, written in C++. Artem Pavlenko, the original developer of Mapnik, set out with the explicit goal of creating beautiful maps [2] by employing the sub-pixel anti-aliasing of the Anti-Grain Geometry (AGG) library. Mapnik now also has a Cairo rendering backend

  5. Render layers - Wikipedia

    en.wikipedia.org/wiki/Render_layers

    However, rendering in layers refers specifically to separating different objects into separate images, such as a layer each for foreground characters, sets, distant landscape, and sky. On the other hand, rendering in passes refers to separating out different aspects of the scene, such as shadows, highlights, or reflections, into separate images.

  6. Layers (digital image editing) - Wikipedia

    en.wikipedia.org/wiki/Layers_(digital_image_editing)

    In the program, layers can be stacked, merged, or defined when creating a digital image. Layers can be partially obscured allowing portions of images within a layer to be hidden or shown in a translucent manner within another image. Layers can also be used to combine two or more images into a single digital image. For the purpose of editing ...

  7. Scene graph - Wikipedia

    en.wikipedia.org/wiki/Scene_graph

    Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation.. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.

  8. cairo (graphics) - Wikipedia

    en.wikipedia.org/wiki/Cairo_(graphics)

    Cairo supports output (including rasterisation) to a number of different back-ends, known as "surfaces" in its code.Back-ends support includes output to the X Window System, via both Xlib and XCB, Win32 GDI, OS X Quartz Compositor, the BeOS API, OS/2, OpenGL contexts (directly [7] and via glitz), local image buffers, PNG files, PDF, PostScript, DirectFB and SVG files.

  9. Python Imaging Library - Wikipedia

    en.wikipedia.org/wiki/Python_Imaging_Library

    Python Imaging Library is a free and open-source additional library for the Python programming language that adds support for opening, manipulating, and saving many different image file formats. It is available for Windows, Mac OS X and Linux. The latest version of PIL is 1.1.7, was released in September 2009 and supports Python 1.5.2–2.7. [3]