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  2. Most vexing parse - Wikipedia

    en.wikipedia.org/wiki/Most_vexing_parse

    The most vexing parse is a counterintuitive form of syntactic ambiguity resolution in the C++ programming language. In certain situations, the C++ grammar cannot distinguish between the creation of an object parameter and specification of a function's type.

  3. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    The function register_student leaks memory contents because it fails to fully initialize the members of struct student new_student. If we take a closer look, in the beginning, age, semester and student_number are initialized. But the initialization of the first_name and last_name members are incorrect.

  4. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    The lazy initialization technique allows us to do this in just O(m) operations, rather than spending O(m+n) operations to first initialize all array cells. The technique is simply to allocate a table V storing the pairs ( k i , v i ) in some arbitrary order, and to write for each i in the cell T [ k i ] the position in V where key k i is stored ...

  5. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    Initialization is distinct from (and preceded by) declaration, although the two can sometimes be conflated in practice. The complement of initialization is finalization, which is primarily used for objects, but not variables. Initialization is done either by statically embedding the value at compile time, or else by assignment at run time.

  6. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    For example, a container defined as std::vector<Shape*> does not work because Shape is not a class, but a template needing specialization. A container defined as std::vector<Shape<Circle>*> can only store Circles, not Squares. This is because each of the classes derived from the CRTP base class Shape is a unique type.

  7. External variable - Wikipedia

    en.wikipedia.org/wiki/External_variable

    An external variable can be accessed by all the functions in all the modules of a program. It is a global variable.For a function to be able to use the variable, a declaration or the definition of the external variable must lie before the function definition in the source code.

  8. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    In C and C++, the line above represents a forward declaration of a function and is the function's prototype. After processing this declaration, the compiler would allow the program code to refer to the entity printThisInteger in the rest of the program. The definition for a function must be provided somewhere (same file or other, where it would ...

  9. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.