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  2. Not Another Completely Heuristic Operating System - Wikipedia

    en.wikipedia.org/wiki/Not_Another_Completely...

    Originally written in C++ for MIPS, Nachos runs as a user-process on a host operating system. A MIPS simulator executes the code for any user programs running on top of the Nachos operating system. Ports of the Nachos code exist for a variety of architectures. In addition to the Nachos code, a number of assignments are provided with the Nachos ...

  3. Memory-mapped I/O and port-mapped I/O - Wikipedia

    en.wikipedia.org/wiki/Memory-mapped_I/O_and_port...

    Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.

  4. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    This is the MIPS "Add Immediate" instruction, which allows selection of source and destination registers and inclusion of a small constant. On traditional architectures, an instruction includes an opcode that specifies the operation to perform, such as add contents of memory to register —and zero or more operand specifiers, which may specify ...

  5. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    The term is commonly used in association with a metric prefix (k, M, G, T, P, or E) to form kilo instructions per second (kIPS), mega instructions per second (MIPS), giga instructions per second (GIPS) and so on.

  6. MIPS architecture processors - Wikipedia

    en.wikipedia.org/wiki/MIPS_architecture_processors

    In the early 1990s, MIPS began to license their designs to third-party vendors. This proved fairly successful due to the simplicity of the core, which allowed it to have many uses that would have formerly used much less able complex instruction set computer (CISC) designs of similar gate count and price; the two are strongly related: the price of a CPU is generally related to the number of ...

  7. MIPS architecture - Wikipedia

    en.wikipedia.org/wiki/MIPS_architecture

    In MIPS terminology, CP0 is the System Control Coprocessor (an essential part of the processor that is implementation-defined in MIPS I–V), CP1 is an optional floating-point unit (FPU) and CP2/3 are optional implementation-defined coprocessors (MIPS III removed CP3 and reused its opcodes for other purposes).

  8. Interaction technique - Wikipedia

    en.wikipedia.org/wiki/Interaction_technique

    An interaction technique, user interface technique or input technique is a combination of hardware and software elements that provides a way for computer users to accomplish a single task. For example, one can go back to the previously visited page on a Web browser by either clicking a button , pressing a key , performing a mouse gesture or ...

  9. R10000 - Wikipedia

    en.wikipedia.org/wiki/R10000

    MIPS IV is a 64-bit architecture, but to reduce cost the R10000 does not implement the entire physical or virtual address. Instead, it has a 40-bit physical address and a 44-bit virtual address, thus it is capable of addressing 1 TB of physical memory and 16 TB of virtual memory .