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  2. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    During the texture mapping process for any arbitrary 3D surface, a texture lookup takes place to find out where on the texture each pixel center falls. For texture-mapped polygonal surfaces composed of triangles typical of most surfaces in 3D games and movies, every pixel (or subordinate pixel sample) of that surface will be associated with some triangle(s) and a set of barycentric coordinates ...

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics , a shader is a computer program that calculates the appropriate levels of light , darkness , and color during the rendering of a 3D scene —a process known as shading .

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    2007 Windows 6DOF shooter Probe Entertainment: In 2007, nine years after the first release, the source code became available to the public. [146] The game's community took up the game and kept updating and porting the game via a GitHub repository under a GPL license. [147] [148] Friday the 13th: The Game: 2017 2021 Various Survival horror

  5. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL 4.0 was released alongside version 3.3. It was designed for hardware able to support Direct3D 11. As in OpenGL 3.0, this version of OpenGL contains a high number of fairly inconsequential extensions, designed to thoroughly expose the abilities of Direct3D 11-class hardware. Only the most influential extensions are listed below.

  6. Open-source video game - Wikipedia

    en.wikipedia.org/wiki/Open-source_video_game

    This is especially taking up more notice as other problems are corrected, such as a lack of tools, libraries, artists and coders. A more central knowledge bank, texture library, and discussion area had been lacking. [495] Traditionally free software video games were developed as individual projects, some small scale and others larger scale. [215]

  7. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    The first isometric game to be released internationally was Sega's Zaxxon, which was significantly more popular and influential; [9] [10] it was released in Japan in December 1981 [11] and internationally in April 1982. [8] Zaxxon is an isometric shooter where the player flies a space plane through scrolling levels. It is also one of the first ...

  8. Middle-earth in video games - Wikipedia

    en.wikipedia.org/wiki/Middle-earth_in_video_games

    The game Minecraft has been used extensively as a tool to recreate Middle-earth, most notably the servers MCME (Minecraft Middle Earth) [62] and ArdaCraft, [63] in addition to large-scale mods like The Lord of the Rings Mod: Bringing Middle-earth to Minecraft. [64]

  9. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    Ray tracing in 3-D optical systems with a finite set of rectangular reflective or refractive objects is undecidable. Ray tracing in 3-D optical systems with a finite set of reflective or partially reflective objects represented by a system of linear inequalities, some of which can be irrational is undecidable.

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