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In October 1976, the annual RePlay chart listed Breakout as the fifth highest-earning arcade video game of 1976 in the United States, below Midway Manufacturing's Sea Wolf, Gun Fight, and Wheels, and Atari's Indy 800. [23] Breakout was later the third highest-earning arcade video game of 1977 in the US, below Sea Wolf and Sprint 2, [24] [25 ...
Super Breakout is a sequel to the 1976 video game Breakout released in arcades in September 1978 by Atari, Inc. [2] It was written by Ed Rotberg. [4] The game uses the same mechanics as Breakout, but allows the selection of three distinct game modes via a knob on the cabinet—two of which involve multiple, simultaneous balls in play. [2]
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
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Last week, we brought you a preview of Super Bunny Breakout, Atari and Zynga's upcoming Breakout game on iPhone and iPad. Now that we've had a chance to go hands-on with the final product, we've ...
The Video Pinball brand is a series of first-generation single-player dedicated home video game consoles manufactured, released and marketed by Atari, Inc. starting in 1977. Bumper controllers on the sides or a dial on the front are used to control the games depending on the game selected.
Logg was impressed with the Atari 2600 (then known as "Atari Video Computer System") and joined Atari's coin-op division and worked on Dirt Bike, which was never released due to an unsuccessful field test. He co-developed with Ed Rotberg Super Breakout after hearing that Nolan Bushnell, co-founder of Atari, wanted Breakout updated. [3]
He discovered Breakout while picking up his son at an arcade facility and began playing the Atari 2600 version of the game for months. For the book, Sudnow visited manufacturer Atari and interviewed the game's programmers. Boss Fight Books crowdfunded a reprint with a new foreword and copy editing on Kickstarter in 2019. [2]