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  2. Anytime algorithm - Wikipedia

    en.wikipedia.org/wiki/Anytime_algorithm

    An anytime algorithm uses many well defined quality measures to monitor progress in problem solving and distributed computing resources. [2] It keeps searching for the best possible answer with the amount of time that it is given. [5] It may not run until completion and may improve the answer if it is allowed to run longer. [6]

  3. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    A timeout can also be specified on the wait using the wait_for() or wait_until() member functions to avoid indefinite blocking. If the future arose from a call to std::async then a blocking wait (without a timeout) may cause synchronous invocation of the function to compute the result on the waiting thread.

  4. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    F# added asynchronous workflows with await points in version 2.0 in 2007. [5] This influenced the async/await mechanism added to C#. [6] Microsoft first released a version of C# with async/await in the Async CTP (2011). It was later officially released in C# 5 (2012). [7] [1]: 10 Haskell lead developer Simon Marlow created the async package in ...

  5. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a method of waiting a specific length of time. Processor speeds vary greatly from computer to computer, especially as some processors are designed to dynamically adjust speed based on current workload. [ 1 ]

  6. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    minimizing wait time (time from work becoming ready until the first point it begins execution); minimizing latency or response time (time from work becoming ready until it is finished in case of batch activity, [1] [2] [3] or until the system responds and hands the first output to the user in case of interactive activity); [4]

  7. Linear temporal logic - Wikipedia

    en.wikipedia.org/wiki/Linear_temporal_logic

    In logic, linear temporal logic or linear-time temporal logic [1] [2] (LTL) is a modal temporal logic with modalities referring to time. In LTL, one can encode formulae about the future of paths , e.g., a condition will eventually be true, a condition will be true until another fact becomes true, etc.

  8. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    If the data in a single write spans 2n packets, where there are 2n-1 full-sized TCP segments followed by a partial TCP segment, the original Nagle algorithm would withhold the last packet, waiting for either more data to send (to fill the packet), or the ACK for the previous packet (indicating that all the previous packets have left the network).

  9. Do while loop - Wikipedia

    en.wikipedia.org/wiki/Do_while_loop

    In many computer programming languages, a do while loop is a control flow statement that executes a block of code and then either repeats the block or exits the loop depending on a given boolean condition.