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In computing, a script is a relatively short and simple set of instructions that typically automate an otherwise manual process. The act of writing a script is called scripting . A scripting language or script language is a programming language that is used for scripting.
In newspaper editing, a slug is a short name given to an article that is in production. The story is labeled with its slug as it makes its way from the reporter through the editorial process.
Slugs, or slug lines, are also the name for incidental typeset lines of type that are intended either for the printer's or binder's benefit (such as a collation mark, a catch line, or a galley slug) or as advertising for the producer of the printed piece (such as a line of type showing the name of the printer, the printer's item number or job ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 1 March 2025. Language for communicating instructions to a machine The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!". A programming language is a system of notation for writing ...
العربية; Azərbaycanca; বাংলা; 閩南語 / Bân-lâm-gú; Башҡортса; Беларуская; Беларуская (тарашкевіца)
Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...
The word One-liner also has two references in the index of the book The AWK Programming Language (the book is often referred to by the abbreviation TAPL). It explains the programming language AWK, which is part of the Unix operating system. The authors explain the birth of the one-liner paradigm with their daily work on early Unix machines:
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language.