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  2. Document Object Model - Wikipedia

    en.wikipedia.org/wiki/Document_Object_Model

    The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document with a logical tree. Each branch of the tree ends in a node, and each node contains objects.

  3. Oracle Forms - Wikipedia

    en.wikipedia.org/wiki/Oracle_Forms

    The source form (*.fmb) is compiled into a platform-specific "executable" (*.fmx), that is run (interpreted) by the forms runtime module. The form is used to view and edit data in database-driven applications. Various GUI elements, such as buttons, menus, scrollbars, and graphics can be placed on the form. Source code may also be placed in ...

  4. Wikipedia:User scripts/Guide - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:User_scripts/Guide

    We will be writing a user script by modifying your common.js. For the purpose of this tutorial, we will write a simple version of the Quick wikify module, which adds the {{Wikify}} maintenance template to the top of an article when you click a link called "Wikify" in the "More" menu.

  5. HTML form - Wikipedia

    en.wikipedia.org/wiki/HTML_form

    Using JavaScript on the Document Object Model (DOM) leads to the method of Dynamic HTML that allows dynamic creation and modification of a web page within the browser. While client-side languages used in conjunction with forms are limited, they often can serve to do pre- validation of the form data and/or to prepare the form data to send to a ...

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    Based on the type passed to the PersonFactory object, the original concrete object is returned as the interface IPerson. A factory method is just an addition to the PersonFactory class. It creates the object of the class through interfaces but also allows the subclass to decide which class is instantiated.

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.

  8. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  9. Yeoman (software) - Wikipedia

    en.wikipedia.org/wiki/Yeoman_(software)

    Yeoman is an open source client-side scaffolding tool for web applications.Yeoman runs as a command-line interface written for Node.js and combines several functions into one place, such as generating a starter template, managing dependencies, running unit tests, providing a local development server, and optimizing production code for deployment.