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The following comparison of audio players compares general and technical information for a number of software media player programs. For the purpose of this comparison, "audio players" are defined as any media player explicitly designed to play audio files, with limited or no support for video playback.
According to Apple, audio files compressed with its lossless codec will use up "about half the storage space" that the uncompressed data would require. Testers using a selection of music have found that compressed files are about 40% to 60% the size of the originals depending on the kind of music, which is similar to other lossless formats. [3] [4]
The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.
iTunes-encoded MP3 is gapless when played back in iTunes 7.0 through 11.4, 2nd generation iPod nanos, and all video-capable iPods with the latest firmware. Windows Media Audio encoded with Windows Media Player 9 can be gapless with Windows Media Player 9 and onwards.
Older versions of Apple iTunes, iPod Touch, and iPhone will play HE-AAC files at reduced fidelity because they ignore the spectral-band replication and parametric stereo information, instead playing them as though they were standard AAC-LC files without the high-frequency, or "treble," information that is only present in the SBR part of the ...
One exception to this is with the use of a third-party software plug-in, which currently allows iTunes software to playback a small percentage of Ogg-based FLAC files. Computers that run on the MacOS High Sierra operating can play Flac files via QuickTime Player. Older versions require third-party non-iTunes media players in order to playback ...
SoundJam MP is a discontinued MP3 player for classic Mac OS-compatible computers and Rio-compatible hardware synchronization manager that was released in July 1999 and was available until June 2001. Jeff Robbin and Bill Kincaid developed SoundJam MP with assistance from Dave Heller. Robbin and Kincaid chose Casady & Greene to publish SoundJam MP.
Synchronization: ability to sync content from local libraries with external devices (including iOS 3.0-based and earlier), and import libraries from iTunes and Windows Media Player. File converter: single/batch file conversion from/to all supported audio formats, with original metadata preserved. In dealing with identical output files instances ...