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  2. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  3. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    The set of all reflections in lines through the origin and rotations about the origin, together with the operation of composition of reflections and rotations, forms a group. The group has an identity: Rot(0). Every rotation Rot(φ) has an inverse Rot(−φ). Every reflection Ref(θ) is its own inverse. Composition has closure and is ...

  4. Method of images - Wikipedia

    en.wikipedia.org/wiki/Method_of_images

    A quick way to model this reflection is with the method of images. The reflections, or images, are oriented in space such that they perfectly replace any mass (from the real plume) passing through a given boundary. [3] A single boundary will necessitate a single image. Two or more boundaries produce infinite images.

  5. Householder transformation - Wikipedia

    en.wikipedia.org/wiki/Householder_transformation

    The Householder matrix has the following properties: it is Hermitian: =,; it is unitary: =,; hence it is involutory: =.; A Householder matrix has eigenvalues .To see this, notice that if is orthogonal to the vector which was used to create the reflector, then =, i.e., is an eigenvalue of multiplicity , since there are independent vectors orthogonal to .

  6. Euclidean plane isometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_plane_isometry

    Alternatively we multiply by an orthogonal matrix with determinant −1 (corresponding to a reflection in a line through the origin), followed by a translation. This is a glide reflection, except in the special case that the translation is perpendicular to the line of reflection, in which case the combination is itself just a reflection in a ...

  7. Transfer-matrix method (optics) - Wikipedia

    en.wikipedia.org/wiki/Transfer-matrix_method...

    The overall reflection of a layer structure is the sum of an infinite number of reflections. The transfer-matrix method is based on the fact that, according to Maxwell's equations , there are simple continuity conditions for the electric field across boundaries from one medium to the next.

  8. Fresnel equations - Wikipedia

    en.wikipedia.org/wiki/Fresnel_equations

    Download as PDF; Printable version; ... In the above formula for r s, ... his formulas for the reflection coefficients (r s and r p) ...

  9. Transformation matrix - Wikipedia

    en.wikipedia.org/wiki/Transformation_matrix

    A reflection about a line or plane that does not go through the origin is not a linear transformation — it is an affine transformation — as a 4×4 affine transformation matrix, it can be expressed as follows (assuming the normal is a unit vector): [′ ′ ′] = [] [] where = for some point on the plane, or equivalently, + + + =.