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A History of the SNOBOL Programming Languages. History of Programming Languages. Academic Press. Griswold, Ralph (2 March 1996). "An Overview of the Icon Programming Language; Version 9". Department of Computer Science, The University of Arizona. Tratt, Laurence (18 October 2010). "Experiences with an icon-like expression evaluation system" (PDF).
In computing, an icon is a pictogram or ideogram displayed on a computer screen in order to help the user navigate a computer system.The icon itself is a quickly comprehensible symbol of a software tool, function, or a data file, accessible on the system and is more like a traffic sign than a detailed illustration of the actual entity it represents. [1]
In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages, where the document represents source code, and to markup languages, where the document represents data.
The magazine said that the book was not easy to read, but that it would expose experienced programmers to both old and new topics. [8] A review of SICP as an undergraduate textbook by Philip Wadler noted the weaknesses of the Scheme language as an introductory language for a computer science course. [9]
In computer programming, homoiconicity (from the Greek words homo-meaning "the same" and icon meaning "representation") is an informal property of some programming languages. A language is homoiconic if a program written in it can be manipulated as data using the language. [1]
A symbol in computer programming is a primitive data type whose instances have a human-readable form. Symbols can be used as identifiers. In some programming languages, they are called atoms. [1] Uniqueness is enforced by holding them in a symbol table.
COBOL (/ ˈ k oʊ b ɒ l,-b ɔː l /; an acronym for "common business-oriented language") is a compiled English-like computer programming language designed for business use. It is an imperative, procedural, and, since 2002, object-oriented language.
The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines.