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Tom Clancy's The Division 2 is a 2019 online-only action role-playing video game developed by Massive Entertainment and published by Ubisoft.The game, which is the sequel to Tom Clancy's The Division (2016), is set in a near-future Washington, D.C., in the aftermath of the release of a genetically engineered virus known as "Green Poison", and follows an agent of the Strategic Homeland Division ...
Tom Clancy's The Division is a 2016 online-only action role-playing video game developed by Massive Entertainment and published by Ubisoft. It was released on 8 March for Microsoft Windows , PlayStation 4 , and Xbox One .
The first Op-Center novel (Tom Clancy's Op-Center published in 1995) was released to coincide with a 1995 NBC television miniseries of the same name starring Harry Hamlin and a cast of stars. Though the miniseries did not continue, the book series did, but later had little in common with the first TV miniseries other than the title and the ...
Tom Clancy's The Division: New York Collapse (2016, by Alex Irvine) Tom Clancy's The Division: Broken Dawn (2019, by Alex Irvine) Tom Clancy's The Division: Recruited (2022, by Thomas Parrott) Tom Clancy's The Division: Compromised (2022, by Thomas Parrott) Tom Clancy's The Division: Hunted (2024, by Thomas Parrott)
The book is a spinoff from the Tom Clancy universe and features FBI agent and The Campus operative Dominic “Dom” Caruso, who is President Jack Ryan’s nephew. It is the first novel in the franchise written after Clancy’s death during the previous year, as well as Greaney’s first solo contribution to the overall series.
Tom Clancy's The Division Heartland was a planned free-to-play third person shooter action game developed by Red Storm Entertainment and published by Ubisoft. It was set to be a standalone spin-off set in The Division universe. Heartland was set to be released for PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S, and Amazon Luna.
Its contents were merged into Tom Clancy's The Division. The original page is now a redirect to this page. The original page is now a redirect to this page. For the contribution history and old versions of the redirected article, please see its history ; for its talk page, see here .
The Wwise authoring application uses a graphical interface to centralize all aspects of audio creation. The functionality in this interface allows sound designers to: Import audio files for use in video games; Apply audio plug-in effects; Mix in real-time; Define game states; Simulate audio environments; Manage sound integration