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  2. Self-documenting code - Wikipedia

    en.wikipedia.org/wiki/Self-documenting_code

    Self-documenting code is ostensibly written using human-readable names, typically consisting of a phrase in a human language which reflects the symbol's meaning, such as article.numberOfWords or TryOpen. The code must also have a clear and clean structure so that a human reader can easily understand the algorithm used.

  3. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables , data types , labels , subroutines , and modules .

  4. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    An identifier is the name of an element in the code. There are certain standard naming conventions to follow when selecting names for elements. Identifiers in Java are case-sensitive. An identifier can contain: Any Unicode character that is a letter (including numeric letters like Roman numerals) or digit. Currency sign (such as ¥).

  5. A self-taught engineer at Google shares the 8 best Google ...

    www.aol.com/self-taught-engineer-google-shares...

    Gaba is a self-taught engineer who used Google's free and auditable courses when learning to code. Gaba says there's a course for programmers at every level on topics like Python and generative AI.

  6. Constant (computer programming) - Wikipedia

    en.wikipedia.org/.../Constant_(computer_programming)

    Some programming languages make an explicit syntactic distinction between constant and variable symbols, for example considering assignment to a constant to be a syntax error, while in other languages they are considered syntactically the same (both simply an identifier), and the difference in treatment is semantic (assignment to an identifier ...

  7. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    In programming languages, name binding is the association of entities (data and/or code) with identifiers. [1] An identifier bound to an object is said to reference that object. Machine languages have no built-in notion of identifiers, but name-object bindings as a service and notation for the programmer is implemented by programming languages.

  8. Identity (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Identity_(object-oriented...

    A reference contains the information that is necessary for the identity property to be realized in the programming language, and allows access to the object with the identity. A type of a target of a reference is a role. Typically, references are isomorphic to memory addresses.

  9. A guide to neopronouns, from ae to ze - AOL

    www.aol.com/guide-neopronouns-ae-ze-090009367.html

    Examples of those self-identifiers can include terms like “parent” instead of “mother” or “father,” or “sibling” instead of “sister” or “brother.” Neopronouns have a long ...