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The game was the last Star Trek title to be developed under Activision's supervision, following a dispute with Star Trek licensing holder Viacom, [8] and was produced by Ritual Entertainment. [9] Like Elite Force , Elite Force II was developed on the id Tech 3 game engine, one of the last games to do so. [ 7 ]
Star Trek game, produced by Hasbro (1974) Star Trek game, produced in UK by Palitoy (1975) Star Trek game, produced by Milton Bradley, based on Star Trek: The Motion Picture (1979) Star Trek: Starfleet Game, a promotional game released by McDonald's to coincide with the first movie (1979) Struggle for the Throne, produced by FASA (1984).
The holodeck is a facility designed to simulate reality by replicating a wide range of environments. It is commonly found on starships and starbases in the Star Trek series set in the 24th century, i.e. Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager.
Star Trek Starfleet Command II: Empires at War (known in North America as Starfleet Command Volume II: Empires at War) is the sequel to Star Trek: Starfleet Command and the second in the series of real-time space combat games, developed by Taldren, Inc. and published by Interplay.
Begin 2, released in 1991, is a tactical starship simulator game set in the Star Trek universe released in 1991. It is the sequel to Begin. The screen is similar to the one in Begin. The main difference is that the sequel featured VGA graphics whereas the original used pure ASCII screen characters (text mode).
Star Trek: Armada II is a real-time strategy video game published by Activision in 2001, based upon the Star Trek universe. [4] The game was developed by Mad Doc Software . It is the sequel to Star Trek: Armada .
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