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Name of the original race the adaptation is based on. If based on a work by a known author, use to add the title of original race and the names of the original creators. adapted_by Name of the individuals who are credited with adapting the race into a new medium. genre - other_names Alternate names of the race. iu_creator
Volo's rating system goes by five pipes or tankards to indicate a top tavern, five coins to mean high prices, and five daggers a dangerous place to hang out. [14] Locations and characters described in the book can be used as foundations on which proper Dalelands scenarios can be built. [ 14 ]
Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.
On the changes to player races, Stretch wrote, "one of the major things that you'll notice picking up this book is that a lot of the greater context about a race and its history in the world is no longer included, what was previously almost a page worth of information teaching you about a race's place in the world is now a brief paragraph.
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Kenku were inspired by tengu, a mythological creature from Japanese folklore that takes the form of an avian humanoid. [ 7 ] [ 16 ] In particular, the symbolic mask of their deity, Quorlinn, was directly inspired by the red, large-nosed masks often worn by tengu in Japanese mythology.
Even without actively playing a 5th Edition campaign, there’s a lot in here that I will happily slice out and reassemble in my Frankenstein’s monster of a campaign". [14] Zack Furniss, for Destructoid, wrote that "in the second chapter, there are new character race options. I was expecting only a few, but there are seven new (well five, if ...
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