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  2. Scalar projection - Wikipedia

    en.wikipedia.org/wiki/Scalar_projection

    Vector projection of a on b (a 1), and vector rejection of a from b (a 2). In mathematics, the scalar projection of a vector on (or onto) a vector , also known as the scalar resolute of in the direction of , is given by:

  3. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The scalar projection a on b is a scalar which has a negative sign if 90 degrees < θ ≤ 180 degrees. It coincides with the length ‖c‖ of the vector projection if the angle is smaller than 90°. More exactly: a 1 = ‖a 1 ‖ if 0° ≤ θ ≤ 90°, a 1 = −‖a 1 ‖ if 90° < θ ≤ 180°.

  4. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    The scalar triple product of three vectors is defined as = = (). Its value is the determinant of the matrix whose columns are the Cartesian coordinates of the three vectors. It is the signed volume of the parallelepiped defined by the three vectors, and is isomorphic to the three-dimensional special case of the exterior product of three vectors.

  5. Projection (linear algebra) - Wikipedia

    en.wikipedia.org/wiki/Projection_(linear_algebra)

    A square matrix is called a projection matrix if it is equal to its square, i.e. if =. [2]: p. 38 A square matrix is called an orthogonal projection matrix if = = for a real matrix, and respectively = = for a complex matrix, where denotes the transpose of and denotes the adjoint or Hermitian transpose of .

  6. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Vectors are defined in cylindrical coordinates by (ρ, φ, z), where ρ is the length of the vector projected onto the xy-plane, φ is the angle between the projection of the vector onto the xy-plane (i.e. ρ) and the positive x-axis (0 ≤ φ < 2π), z is the regular z-coordinate. (ρ, φ, z) is given in Cartesian coordinates by:

  7. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    where a 1, a 2, a 3 are called the vector components (or vector projections) of a on the basis vectors or, equivalently, on the corresponding Cartesian axes x, y, and z (see figure), while a 1, a 2, a 3 are the respective scalar components (or scalar projections).

  8. Vector multiplication - Wikipedia

    en.wikipedia.org/wiki/Vector_multiplication

    In mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the ...

  9. Vector notation - Wikipedia

    en.wikipedia.org/wiki/Vector_notation

    Using the algebraic properties of subtraction and division, along with scalar multiplication, it is also possible to “subtract” two vectors and “divide” a vector by a scalar. Vector subtraction is performed by adding the scalar multiple of −1 with the second vector operand to the first vector operand. This can be represented by the ...