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  2. 3D Movie Maker - Wikipedia

    en.wikipedia.org/wiki/3D_Movie_Maker

    3D Movie Maker (commonly shortened to 3DMM) is a children's computer program developed by Microsoft Home's Microsoft Kids subsidiary released in 1995. Using the program, users can make films by placing 3D characters and props into pre-rendered environments, as well as adding actions, sound effects, music, text, speech and special effects.

  3. MoonRay - Wikipedia

    en.wikipedia.org/wiki/MoonRay

    MoonRay is an open source renderer developed by DreamWorks Animation. [1] It is continuously under active development, boasting an extensive library of production-tested, physically based materials.

  4. Pixar RenderMan - Wikipedia

    en.wikipedia.org/wiki/Pixar_RenderMan

    Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available.

  5. Ashton Kutcher Says Soon ‘You’ll Be Able to Render ... - AOL

    www.aol.com/ashton-kutcher-says-soon-ll...

    Ashton Kutcher Says Soon ‘You’ll Be Able to Render a Whole Movie’ Using AI: ‘The Bar Is Going to Have to Go Way Up’ in Hollywood. Ethan Shanfeld. June 6, 2024 at 11:12 AM.

  6. Ashton Kutcher Argues That AI Use Is Efficient in Filmmaking ...

    www.aol.com/entertainment/ashton-kutcher-argues...

    When it comes to AI vs. the artist, Ashton Kutcher is stands behind technology. During a recent conversation with Google CEO Eric Schmidt at the Berggruen Salon in Los Angeles, Kutcher, 46 ...

  7. MASSIVE (software) - Wikipedia

    en.wikipedia.org/wiki/MASSIVE_(software)

    These pre-recorded animations can come from motion-capture sessions or they can be hand-animated in other 3D animation software packages. In addition to the artificial intelligence abilities of Massive , there are numerous other features, including cloth simulation, rigid body dynamics and graphics processing unit ( GPU ) based hardware rendering.

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