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  2. Floating point operations per second - Wikipedia

    en.wikipedia.org/wiki/Floating_point_operations...

    Floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance in computing, useful in fields of scientific computations that require floating-point calculations. [1] For such cases, it is a more accurate measure than measuring instructions per second. [citation needed]

  3. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    Swift introduced half-precision floating point numbers in Swift 5.3 with the Float16 type. [20] OpenCL also supports half-precision floating point numbers with the half datatype on IEEE 754-2008 half-precision storage format. [21] As of 2024, Rust is currently working on adding a new f16 type for IEEE half-precision 16-bit floats. [22]

  4. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-point arithmetic is often used to allow very small and very large real numbers that require fast processing times.

  5. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    32-bit floating point [43] Pro Tools 11 DAW by Avid Technology: 16- and 24-bit or 32-bit floating point sessions and 64-bit floating point mixing [44] Logic Pro X DAW by Apple Inc. 16- and 24-bit projects and 32-bit or 64-bit floating point mixing [45] Cubase: DAW by Steinberg: Allows audio processing precision to 32-bit float or 64-bit float ...

  6. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    The number of instructions per second and floating point operations per second for a processor can be derived by multiplying the number of instructions per cycle with the clock rate (cycles per second given in Hertz) of the processor in question. The number of instructions per second is an approximate indicator of the likely performance of the ...

  7. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...

  8. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...

  9. Signal-to-noise ratio - Wikipedia

    en.wikipedia.org/wiki/Signal-to-noise_ratio

    The dynamic range is much larger than fixed-point but at a cost of a worse signal-to-noise ratio. This makes floating-point preferable in situations where the dynamic range is large or unpredictable. Fixed-point's simpler implementations can be used with no signal quality disadvantage in systems where dynamic range is less than 6.02m.