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32-bit floating point [43] Pro Tools 11 DAW by Avid Technology: 16- and 24-bit or 32-bit floating point sessions and 64-bit floating point mixing [44] Logic Pro X DAW by Apple Inc. 16- and 24-bit projects and 32-bit or 64-bit floating point mixing [45] Cubase: DAW by Steinberg: Allows audio processing precision to 32-bit float or 64-bit float ...
The FPS AP-120B was a 38-bit, pipeline-oriented array processor manufactured by Floating Point Systems. It was designed to be attached to a host computer such as a DEC PDP-11 as a fast number-cruncher. Data transfer was accomplished using direct memory access. Processor cycle time was 167 nanoseconds, giving a speed of 6 MHz.
Audio Interchange File Format (AIFF) is an audio file format standard used for storing sound data for personal computers and other electronic audio devices. The format was developed by Apple Inc. in 1988 based on Electronic Arts' Interchange File Format (IFF, widely used on Amiga systems) and is most commonly used on Apple Macintosh computer systems.
AES50 is a point-to-point interconnect which carries multiple channels of AES3, PCM or DSD bitstream formats, along with system clock and synchronisation signals, over Cat 5 cable using 100 Mbit/s Fast Ethernet physical layer. AES50 uses the four pairs of the Cat 5 cable in the 8P8C connector: Audio data transmit + Audio data transmit –
The network elects a System Timing Master (STM) which is the source of synchronization on for all devices. Timecode formats include MaGIC timecode and MIDI Time Code. The control data in consist of 12-bit Control Message Code (CMC) 4-bit status field, 32-bit Source (Unit and Component, 16-bit each) and 32-bit Destination, and may contain up to ...
Windows Vista features a completely re-written audio stack designed to provide low-latency 32-bit floating point audio, higher-quality digital signal processing, bit-for-bit sample level accuracy, up to 144 dB of dynamic range and new audio APIs created by a team including Steve Ball and Larry Osterman.
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The dynamic range is much larger than fixed-point but at a cost of a worse signal-to-noise ratio. This makes floating-point preferable in situations where the dynamic range is large or unpredictable. Fixed-point's simpler implementations can be used with no signal quality disadvantage in systems where dynamic range is less than 6.02m.