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  2. Majoring in video games? A new wave of degrees ... - AOL

    www.aol.com/majoring-video-games-wave-degrees...

    From degrees in video game design to AI, colleges are adapting to economic changes with new majors that underscore the return-on-investment debate.

  3. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the ...

  4. Full Sail University - Wikipedia

    en.wikipedia.org/wiki/Full_Sail_University

    Full Sail's Game Design master's degree has been ranked in The Princeton Review's Top 25 Graduate Program for Video Game Design since 2014. [79] [80] [81] Full Sail also ranked in the top 50 in The Princeton Review's list of undergraduate programs for game design in 2021.

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    A video game publisher is a company that publishes video games that they have either developed internally or have had developed by an external video game developer. As with book publishers or publishers of DVD movies, video game publishers are responsible for their product's manufacturing and marketing, including market research and all aspects ...

  6. SMU Guildhall - Wikipedia

    en.wikipedia.org/wiki/SMU_Guildhall

    SMU Guildhall is a graduate video game development program located at the Southern Methodist University (SMU). [1] It was one of the first graduate video game development programs in the United States. In 2020, it was ranked #4 among the Top 25 Graduate Schools for Game Design by the Princeton Review. [2]

  7. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    Namco's maze chase arcade game Pac-Man (1980) had the biggest influence on his career, [6] as it was the first game that got him "thinking about game design." [ 5 ] Nasir Gebelli ( Sirius Software , Squaresoft ) was his favorite programmer and a major inspiration, with Gebelli's fast 3D programming work for Apple II games, such as the shooters ...

  8. Peter Molyneux - Wikipedia

    en.wikipedia.org/wiki/Peter_Molyneux

    Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus. In 2012 he founded and currently runs 22cans, a video game ...

  9. Eric Barone - Wikipedia

    en.wikipedia.org/wiki/Eric_Barone

    Eric Lorenz Barone [2] (/ b ɑː r ɒ n ɪ / Ba-ro-ni, born December 3, 1987), known professionally as ConcernedApe, is an American video game designer and musician. He is best known for creating the 2016 video game Stardew Valley .