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  2. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Millie & Bailey is a two-part edutainment video game series featuring the titles Millie & Bailey Kindergarten and Millie & Bailey Preschool. Edmark repurposed activities from its Early Learning House titles Millie's Math House, Bailey's Book House, and Sammy's Science House into the two multisubject Millie & Bailey games. [12]

  3. Reader Rabbit Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit_Kindergarten

    Designed for ages 4–6, the plot of the game sees the player help Reader Rabbit and Mat the Mouse collect resources for a large campfire party at Camp Happy Tales. [1] The game is designed to teach children skills such as mathematics, phonics, reading, and listening. [2]

  4. Stickybear - Wikipedia

    en.wikipedia.org/wiki/Stickybear

    II Computing listed Stickybear tenth on the magazine's list of top Apple II educational software as of late 1985, based on sales and market-share data. [19]Peter Mucha of the Houston Chronicle reviewed IBM versions of Stickybear in 1990; Stickybear Opposites received a B−, Stickybear Math received a B, Stickybear Math 2 received a B, Stickybear Alphabet received an A−, and Stickybear ...

  5. ABCya - Wikipedia

    en.wikipedia.org/wiki/ABCya

    ABCya.com was founded in 1996 by Alan Tortolani. [2] A public school teacher, Tortolani created his own activities for his students. Later, he decided to register a domain under ABCya.com. Tortolani chose this particular domain name “ABCya” to make it accessible to children and easy to type into a web browser.

  6. List of Mario educational games - Wikipedia

    en.wikipedia.org/.../List_of_Mario_educational_games

    Fun with Numbers, and Mario's Early Years! Preschool Fun. The games were released in September, October, and November 1994, respectively, and all support the SNES Mouse peripheral. The games contain Mario, Princess Peach and Yoshi on a wooden boat traveling from island to island, learning about various subjects. All three games use the same ...

  7. Bedtime Math - Wikipedia

    en.wikipedia.org/wiki/Bedtime_Math

    Bedtime Math was founded in February 2012, initially as a website. In March 2014, Bedtime Math launched Crazy 8s, a free nationwide after-school recreational math club. [2] In 2019, Bedtime Math created Fun Factor, a K–5 curriculum developed in consultation with Teachers College, Columbia University. It features math activities. [3]

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