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7 Colors (a.k.a. Filler) is a puzzle game, designed by Dmitry Pashkov. It was developed by the Russian company Gamos [ ru ] in 1991. The game was published by Infogrames for MS-DOS , Amiga , and NEC PC-9801 .
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).
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This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
The set of colors could also depend on the state of the game; for instance it could be required that the color used be different from the color used on the previous move. The map-based constraints on a move are usually based on the region to be colored and its neighbors, whereas in the map-coloring problem , regions are considered to be ...
Osu! [a] (stylized as osu!) is a free-to-play rhythm game originally created and self-published by Australian developer Dean Herbert. It was released for Microsoft Windows on 16 September 2007, with later ports to macOS, Linux, Android and iOS.