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The Adventures of Tintin: The Secret of the Unicorn (French: Les Aventures de Tintin: Le Secret de La Licorne, known as The Adventures of Tintin: The Game in North America) is an action-adventure, platforming video game based on the film The Adventures of Tintin: The Secret of the Unicorn, which is based on the series The Adventures of Tintin, the comics series by Belgian cartoonist Hergé.
Video games based on The Adventures of Tintin, the comics series by Belgian cartoonist Hergé. Pages in category "Video games based on Tintin" The following 5 pages are in this category, out of 5 total.
Prisoners of the Sun is a video game based on The Seven Crystal Balls and Prisoners of the Sun from the series The Adventures of Tintin, the comics series by Belgian cartoonist Hergé. It was released for the SNES, Windows, Game Boy by late 1997 and for the Game Boy Color in 2000. [1]
The game's storyline is based loosely on the plot of the Destination Moon and Explorers on the Moon comics from the series. The object of the game is to land on the Moon, while avoiding asteroids and thwarting enemies within the rocket. Tintin on the Moon was the first PC game based on The Adventures of Tintin. [1]
Tintin in Tibet is a video game based on the storyline of the same title from the series The Adventures of Tintin, the comics series by Belgian cartoonist Hergé. It was one of a series of two games released, the other being Prisoners of the Sun .
Tintin: Destination Adventure is a video game loosely based on the series The Adventures of Tintin, the comics series by Belgian cartoonist Hergé. It was released for Microsoft Windows and PlayStation in Europe in late 2001.
Camp Lazlo: Leaky Lake Games: Game Boy Advance: Captain Planet and the Planeteers: Captain Planet and the Planeteers: NES, Amiga, Amstrad CPC, ZX Spectrum: Selected Cartoon Network shows: Cartoon Network Speedway: Game Boy Advance: Cartoon Network: Block Party: Game Boy Advance: Cartoon Network Racing: Nintendo DS, PS2: Cartoon Network Universe ...
The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.
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