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  2. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    The Good Behavior Game (GBG) is a "classroom-level approach to behavior management" [26] that was originally used in 1969 by Barrish, Saunders, and Wolf. The Game entails the class earning access to a reward or losing a reward, given that all members of the class engage in some type of behavior (or did not exceed a certain amount of undesired ...

  3. Positive behavior interventions and supports - Wikipedia

    en.wikipedia.org/wiki/Positive_Behavior...

    Positive behavior interventions and supports (PBIS) is a set of ideas and tools used in schools to improve students' behavior.PBIS uses evidence and data-based programs, practices, and strategies to frame behavioral improvement relating to student growth in academic performance, safety, behavior, and establishing and maintaining positive school culture.

  4. Behavior management - Wikipedia

    en.wikipedia.org/wiki/Behavior_management

    Behavior management is often applied by a classroom teacher as a form of behavioral engineering, in order to raise students' retention of material and produce higher yields of student work completion. This also helps to reduce classroom disruption and places more focus on building self-control and self-regulating a calm emotional state. [4]

  5. Good Behavior Game - Wikipedia

    en.wikipedia.org/wiki/Good_Behavior_Game

    The Good Behavior Game was first used in 1967 in Baldwin City, Kansas by Muriel Saunders, who was then a new teacher in a fourth-grade classroom. Muriel Saunders, Harriet Barrish (a graduate student at the University of Kansas), and the professor and co-founder of applied-behavior analysis, the late Montrose Wolfe , co-created the Good Behavior ...

  6. Active Student Response Techniques - Wikipedia

    en.wikipedia.org/wiki/Active_Student_Response...

    Implementing response cards in a classroom may increase questions posed by the instructor, increase academic performance, and be favored by students. The technique is effective in both general education and special education. Response cards may also increase on-task behavior in the classroom and decrease disruptive behavior. [8]

  7. Positive discipline - Wikipedia

    en.wikipedia.org/wiki/Positive_discipline

    A study of school-wide implementation of classroom meetings in a lower-income Sacramento, CA elementary school over a four-year period showed that suspensions decreased (from 64 annually to 4 annually), vandalism decreased (from 24 episodes to 2) and teachers reported improvement in classroom atmosphere, behavior, attitudes and academic ...

  8. Positive behavior support - Wikipedia

    en.wikipedia.org/wiki/Positive_behavior_support

    Choosing the appropriate behavioral strategies that will be most effective. Through the use of effective behavior management at a school-wide level, PBS programs offer an effective method to reduce school crime and violence. [31] To prevent the most severe forms of problem behaviors, normal social behavior in these programs should be actively ...

  9. Positive education - Wikipedia

    en.wikipedia.org/wiki/Positive_education

    The strategies at the universal level include defined expected behaviors, strategies to teach expected behavior, strategies to encourage and practice appropriate behavior, and consistency within and across school systems. The second level involves providing targeted support for individuals and groups that are at risk.

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