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  2. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.

  3. List of physics mnemonics - Wikipedia

    en.wikipedia.org/wiki/List_of_physics_mnemonics

    ROYGBIV (in reverse VIBGYOR) is commonly used to remember the order of colors in the visible light spectrum, as seen in a rainbow. Richard of York gave battle in vain" (red, orange, yellow, green, blue, indigo, violet). Additionally, the fictitious name Roy G. Biv can be used as well. (red, orange, yellow, green, blue, indigo, violet).

  4. Physically based animation - Wikipedia

    en.wikipedia.org/wiki/Physically_based_animation

    In games such as Angry Birds or World of Goo, physically based animation is itself the primary game mechanic and players are expected to interact with or create physically simulated systems in order to achieve goals. Aspects of physics puzzle games exist in many games that belong to other genres but feature physically based simulation.

  5. List of mnemonics - Wikipedia

    en.wikipedia.org/wiki/List_of_mnemonics

    To remember the order of taxa in biology (Domain, Kingdom, Phylum, Class, Order, Family, Genus, Species, [Variety]): "Dear King Philip Came Over For Good Soup" is often cited as a non-vulgar method for teaching students to memorize the taxonomic classification of system.

  6. Dynamical simulation - Wikipedia

    en.wikipedia.org/wiki/Dynamical_simulation

    Animation based on piston motion equations; the crank is driving the piston, with variations in the speed of rotation, the crank radius, and the rod length.. Dynamical simulation, in computational physics, is the simulation of systems of objects that are free to move, usually in three dimensions according to Newton's laws of classical dynamics, or approximations thereof.

  7. Remember “The Sims”? Brains Behind Viral Game Spill ... - AOL

    www.aol.com/remember-sims-brains-behind-viral...

    The video game has become a staple for many, even those who wouldn’t consider themselves “gamers,” building their own characters in-game and either subjecting them to a ladder-less pool or ...

  8. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to do limited real-time physical simulations , which made death animations more realistic.

  9. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques – usually highly chaotic systems, natural phenomena, or ...