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The Intel Graphics badge. This article contains information about Intel's GPUs (see Intel Graphics Technology) and motherboard graphics chipsets in table form. In 1982, Intel licensed the NEC μPD7220 and announced it as the Intel 82720 Graphics Display Controller. [1] [2]
2017-05-10: Mesa 17.1 OpenGL 4.2+ for Intel Ivy Bridge (more than Intel driver for Windows, OpenGL 3.3+ for Intel Open SWR Rasterizer (important for cluster Computer for huge simulations) 2017-12-08: Mesa 17.3 AMD Vulkan Driver RADV full compliant in Khronos Test of Vulkan 1.0 2018-05-18: Mesa 18.1 with Vulkan 1.1 (Intel ANV and AMD RADV)
AMD Adrenalin 18.4.1 Graphics Driver on Windows 7 SP1, 10 version 1803 (April 2018 update) for AMD Radeon HD 7700+, HD 8500+ and newer. Released April 2018. [75] [76] Intel 26.20.100.6861 graphics driver on Windows 10. Released May 2019. [77] [78] NVIDIA GeForce 397.31 Graphics Driver on Windows 7, 8, 10 x86-64 bit only, no 32-bit support.
The company worked on optimizing their free Linux drivers for performance approaching their Windows counterparts, especially on Sandy Bridge and newer hardware where performance optimizations have allowed the Intel driver to outperform their proprietary Windows drivers in certain tasks, in 2011.
The project started as a way for Google to bring full hardware acceleration for WebGL to Windows without relying on OpenGL graphics drivers. Google initially released the program under the BSD license. [13] The current production version (2.1.x) implements OpenGL ES 2.0, 3.0, 3.1 and EGL 1.5, claiming to pass the conformance tests for both.
Intel has released production version drivers for 32-bit and 64-bit Windows Vista that enable the Aero graphics. Intel introduced DirectX 10 for the X3100 and X3500 GPUs in the Vista 15.9 drivers in 2008, though any release of DX10 drivers for the X3000 is uncertain.
Initial specifications stated that Vulkan drivers can be implemented on any hardware that supports OpenGL ES 3.1 or OpenGL 4.x and up. [83] As Vulkan support requires new graphics drivers, this does not necessarily imply that every existing device that supports OpenGL ES 3.1 or OpenGL 4.x will have Vulkan drivers available.
Many 16-bit Windows legacy programs can run without changes on newer 32-bit editions of Windows. The reason designers made this possible was to allow software developers time to remedy their software during the industry transition from Windows 3.1x to Windows 95 and later, without restricting the ability for the operating system to be upgraded to a current version before all programs used by a ...
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