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In September 2003, Ken Penders pitched his own concept for a Sonic film, Sonic Armageddon. In Penders' words, the movie would have been an origin story and a series reset, resolving the plot threads which began in the animated Sonic show and continued in Archie's comic series. The project was dropped in 2007 due to a corporate upheaval and the ...
Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.
In an exclusive Steelbook release for the first film, a short comic was included, titled Sonic the Hedgehog: The Adventures of Sonic & Donut Lord. [ 54 ] As a promotional tie-in to Sonic the Hedgehog 2 , a prequel comic called Sonic the Hedgehog 2: The Official Movie Pre-Quill was released on March 30, 2022, which is written by Kiel Phegley ...
Free software implementations often lack features such as encryption and region coding due to licensing restrictions issues, and depending on the demands of the DVD producer, may not be considered suitable for mass-market use.
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Sonic the Hedgehog 3 draws inspiration from the video games Sonic Adventure 2 (2001) and Shadow the Hedgehog (2005). [29] [30] Among the elements from Sonic Adventure 2 incorporated were the fairy-like creatures the Chao. In this film, they are part of a Chao Gardens-themed restaurant in Tokyo, where Team Sonic and Shadow face off for the first ...
Sonic 2 returned to the top of the box office on Easter Monday with $4.5 million. [79] By its third weekend, the film surpassed the original Sonic the Hedgehog to become the highest-grossing video game film in North America. [80] The film remained in the box office top ten until dropping out in its twelfth weekend. [81]
3D Movie Maker (commonly shortened to 3DMM) is a children's computer program developed by Microsoft Home's Microsoft Kids subsidiary released in 1995. Using the program, users can make films by placing 3D characters and props into pre-rendered environments, as well as adding actions, sound effects, music, text, speech and special effects.