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  2. Autodesk Animator - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Animator

    Autodesk Animator is a 2D computer animation and painting program published in 1989 for MS-DOS. It was considered groundbreaking when initially released. It was considered groundbreaking when initially released.

  3. FLIC (file format) - Wikipedia

    en.wikipedia.org/wiki/FLIC_(file_format)

    The FLIC animation format was originally developed by Autodesk for use with Autodesk Animator (FLI) and Autodesk Animator Pro (FLC). [1] [2] In 1993 Jim Kent had a Dr. Dobbs article with a source code listing, introducing the FLIC format to the public. [3] The format uses pixel-wise differential encoding between frames (like GIF) to reduce file ...

  4. Category:1989 software - Wikipedia

    en.wikipedia.org/wiki/Category:1989_software

    Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages

  5. Jim Kent - Wikipedia

    en.wikipedia.org/wiki/Jim_Kent

    This program combined polygon tweening in 3D with simple 2D cel-based animation. In 1985 he founded and ran a software company, Dancing Flame, which adapted the Aegis Animator to the Atari ST, [2] and created Cyber Paint [3] for that machine. Cyber Paint was a 2D animation program that brought together a wide variety of animation and paint ...

  6. Timeline of computer animation in film and television - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_computer...

    Added to the United States National Film Registry in 1989. Alien: 1979 Used raster wire-frame model rendering for navigation monitors in the landing sequence. [17] Added to the United States National Film Registry in 2002. The Black Hole: Used raster wire-frame model rendering for the opening credits depicting a 3-D wire-frame of a black hole. [24]

  7. Autodesk - Wikipedia

    en.wikipedia.org/wiki/Autodesk

    In 1989, Autodesk's sales grew to over $100,000,000 after just four operational years. ... Autodesk Animator Pro and Autodesk Animator Studio - cel-based animation ...

  8. Softimage 3D - Wikipedia

    en.wikipedia.org/wiki/Softimage_3D

    January 1989 Beta debuted at Siggraph '88, v1.0 commercial release in 1989 [12] Softimage Creative Environment 1.5 1989 Softimage Creative Environment 1.65 1989 Added texture mapping: Softimage Creative Environment 2.0 1991 Introduced Actor module, IK, constraints, deformation lattices: Softimage Creative Environment 2.5 1991

  9. Graphics Animation System for Professionals - Wikipedia

    en.wikipedia.org/wiki/Graphics_Animation_System...

    In February 1991 GRASP 4.0 was released, with the ability to create "self-executing" demos (bind to make EXE added), AutoDesk FLI/FLC support, PC Speaker Digitized Sound, and a robust programming environment.

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