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In Gigastructural Engineering & More, a popular modification to the 4X game Stellaris, the Alderson Disk is featured as a buildable megastructure inhabitable by the player. In the game Honkai: Star Rail , the planet of Penacony is actually a large artificial space station-like megastructure housing a hotel surrounded by two small Alderson disks ...
Stellaris is a 4X grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The game is highly inspired by the works of Stanisław Lem and contains numerous references to his works.
Although this code overlap was subsequently referred to as the Europa Engine, studio manager Johan Andersson clarified that the 'engine' had not been part of the initial designs of each of the company's first six games, and that it just resulted from copy-pasting large parts of code from one game to the next. [6]
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A Mega-Shipyard is a massive shipyard in orbit of a star, capable of producing ships much faster than average shipyards. The Aetherophasic Engine is a megastructure built by crisis aspirants, capable of destroying the entire galaxy as a side-product of allowing the race which constructed it to ascend to the "Shroud", an alternate dimension in ...
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Megascale engineering (or macro-engineering) [1] is a form of exploratory engineering concerned with the construction of structures on an enormous scale. [2] Typically these structures are at least 1,000 km (620 mi) in length—in other words, at least one megameter, hence the name. Such large-scale structures are termed megastructures.