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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.

  3. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    Abstraction is a fundamental concept in computer science and software engineering, especially within the object-oriented programming paradigm. [3] Examples of this include: the usage of abstract data types to separate usage from working representations of data within programs; [4]

  4. Abstract data type - Wikipedia

    en.wikipedia.org/wiki/Abstract_data_type

    Modern object-oriented languages, such as C++ and Java, support a form of abstract data types. When a class is used as a type, it is an abstract type that refers to a hidden representation. In this model, an ADT is typically implemented as a class, and each instance of the ADT is usually an object of that class.

  5. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    Separate an abstraction (Abstraction) from its implementation (Implementor) by putting them in separate class hierarchies. Implement the Abstraction in terms of (by delegating to) an Implementor object. This enables to configure an Abstraction with an Implementor object at run-time. See also the Unified Modeling Language class and sequence ...

  6. Abstraction principle (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_principle...

    The abstraction principle is mentioned in several books. Some of these, together with the formulation if it is succinct, are listed below. Alfred John Cole, Ronald Morrison (1982) An introduction to programming with S-algol: "[Abstraction] when applied to language design is to define all the semantically meaningful syntactic categories in the language and allow an abstraction over them".

  7. Object-modeling technique - Wikipedia

    en.wikipedia.org/wiki/Object-modeling_technique

    Main concepts are process, data store, data flow, and actors. [2] OMT is a predecessor of the Unified Modeling Language (UML). Many OMT modeling elements are common to UML. Functional Model in OMT: In brief, a functional model in OMT defines the function of the whole internal processes in a model with the help of "Data Flow Diagrams (DFDs)".

  8. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures, the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [1]

  9. Container (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Container_(abstract_data_type)

    Container abstract data types include: FIFO queues; LIFO stacks; Priority queues; Lookup tables (LUTs) Key-associated data structures. Sets, containing and indexing objects by value or by specific property; Maps, associating to each key a "value" for lookup; Common data structures used to implement these abstract types include: Arrays and their ...