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In Doctor Strange, the term "multiverse" is used by the Masters of the Mystic Arts to describe the multitude of dimensions within the MCU. [12] The character Ancient One brings Dr. Stephen Strange on a journey across the multiverse, passing by different universes and pocket realities, [26] including the Quantum Realm introduced in the film Ant-Man (2015), [27] [28] the Mandelibus Dimension ...
The fictional timeline of the Marvel Cinematic Universe (MCU) media franchise and shared universe is the continuity of events for several feature films, television series, television specials, short films, and the I Am Groot shorts, which are produced by Marvel Studios, as well as a group of Netflix series produced by Marvel Television.
The Marvel Cinematic Universe (MCU) centers on a series of American superhero films produced by Marvel Studios based on characters that appear in publications by Marvel Comics. The MCU is the shared universe in which all of the films are set. The films have been in production since 2007, and in that time Marvel Studios has produced and released ...
The introduction of one of the MCU's most iconic characters came in 2011's Thor.It's perfectly solid, and sets the table for Chris Hemsworth's many appearances in films throughout the next decade.
Let’s start with the first film in Marvel Studio’s timeline up through the end of the Infinity Saga. That’s the first major multi-movie storyline for the MCU, making it a great place to begin!
The Incredible Hulk (2008) In the MCU's second outing, the Hulk gets another telling of his origin story. Sure, The Incredible Hulk is a bit of a strange watch in the 2020s, with Mark Ruffalo ...
The Marvel Cinematic Universe (MCU) is an American media franchise and shared universe centered on a series of superhero films produced by Marvel Studios. The films are based on characters that appear in American comic books published by Marvel Comics .
The Multiverse Saga; Phase Four (2021–2022) ... Short film series in the Marvel Cinematic Universe; Film ... Sony Pictures Virtual Reality [356] ...