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An idealized and extreme smiley face curve shown using a 29-band graphic equalizer. A smiley face curve or mid scoop [1] in audio signal processing is a target frequency response curve characterized by boosted low and high frequencies coupled with reduced midrange frequency power.
The first true graphic equalizer was the type 7080 developed by Art Davis's Cinema Engineering. [when?] It featured 6 bands with a boost or cut range of 8 dB. It used a slide switch to adjust each band in 1 dB steps. Davis's second graphic equalizer was the Altec Lansing Model 9062A EQ. In 1967 Davis developed the first 1/3 octave variable ...
Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.
Equalizer (Datel), a game-hacking cheat cartridge by Datel "Equalizer" (k-os song), a song by hip hop artist k-os; The Equalizer, an American spy thriller television and film franchise including: The Equalizer (1985 TV series) The Equalizer (2021 TV series), reboot of the 1985 TV series; The Equalizer, a 2014 film loosely based on the 1985 TV ...
Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...
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The bottom two models feature 2 MB onboard X-RAM, while the top models offer 64 MB of X-RAM, [2] designed for use in games to store sound samples for improved gaming performance. Launch reviews did not support Creative's claims of higher performance, however, with even the top-end 64 MB equipped model falling slightly behind the older Audigy cards.