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  2. Jamulus - Wikipedia

    en.wikipedia.org/wiki/Jamulus

    To reduce latency as much as possible, Jamulus makes use of compressed audio and the UDP protocol to transmit audio data. Total latency is composed of: network latency due to delays within the network - every 300km is responsible for at least 1 ms extra latency since the speed of light limits the data transport on internet.

  3. Comparison of remote music performance software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_remote_music...

    When playing music remotely, musicians must reduce or eliminate the issue of audio latency in order to play in time together. While standard web conferencing software is designed to facilitate remote audio and video communication, it has too much latency for live musical performance.

  4. Latency (audio) - Wikipedia

    en.wikipedia.org/wiki/Latency_(audio)

    Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.

  5. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors.

  6. JamKazam - Wikipedia

    en.wikipedia.org/wiki/JamKazam

    JamKazam is proprietary networked music performance software that enables real-time rehearsing, jamming and performing with musicians at remote locations, overcoming latency - the time lapse that occurs while (compressed) audio streams travel to and from each musician.

  7. Windows Media Audio - Wikipedia

    en.wikipedia.org/wiki/Windows_Media_Audio

    Screenshot of Windows Media Encoder 9 Series, displaying new encoding options for Windows Media Audio 10 Professional. Windows Media Audio Professional (WMA Pro) is an improved lossy codec closely related to WMA standards. It retains most of the same general coding features, but also features improved entropy coding and quantization strategies ...

  8. Say Goodbye to Input Lag With These Tried-and-True Xbox ... - AOL

    www.aol.com/goodbye-input-lag-tried-true...

    They also have a lower (albeit practically imperceptible) input latency, which results in a slightly more responsive button input and a more stable connection. They also don’t require batteries.

  9. Virtual Audio Cable - Wikipedia

    en.wikipedia.org/wiki/Virtual_Audio_Cable

    Virtual Audio Cable is a software product based on WDM multimedia driver that allows a user to transfer audio streams from one application to another. Any application is able to send an audio stream to the input side of a "virtual cable" while a corresponding application can receive this stream from the output side.